Talents Innovation Forum: Where workflow meets storytelling in games: building characters and a studio legacy

Join a CTO and a Cinematics Artist as they share how thoughtful workflows and creative storytelling bring game characters to life. From animation pipelines to cinematic scenes, including an exclusive look at the trailer for Clive Barker’s Hellraiser: Revival, their newest project, they’ll walk through the real-world process of making great games and tell the story of how a small indie team grew into a studio now working on AAA titles and well-known IPs. Get an inside look at the technical and artistic choices that shaped their journey.

SPEAKERS

ALEKSA TODOROVIĆ
CTO, Mad Head Games (a Saber Interactive Studio) | RS

ENIS ČIŠIĆ
Lead Cinematic Artist, Mad Head Games (a Saber Interactive Studio) | BA

MODERATED BY

IGOR SIMIĆ
Creative Director, Demagog Studio | US

TIME

Monday, August 18th, 2025
18:00 – 19:00 (CET)

LOCATION

CineLink Conference Room @ Swissotel

Aleksa Todorović

Aleksa Todorović is a seasoned game developer with over 20 years of experience in the industry. As one of the founders of Mad Head Games (a Saber Interactive studio), he's been instrumental in shaping the studio's technological direction. His passion for game development started early, and he's been coding, creating his own scripting languages, and building game engines ever since. 

Over the years, Aleksa has worked on nearly 70 game titles: from mobile and casual adventure games to multiplayer action games and larger AA and AAA projects. Lately, he's been focused on building and supporting engineering teams behind games like Pagan: Absent Gods, Scars Above, Clive Barker's Hellraiser: Revival, and upcoming AAA titles. 

As the CTO of Mad Head Games, Aleksa leads the engineering and tech teams working on studio's upcoming AAA titles. He plays a key leadership and mentorship role for developers across the company and actively supports strategic business initiatives at the executive level. 

Enis Čišić

Enis Cisic has more than fifteen years of active work experience in various fields of art. During these years he has been working on different national and international projects related to comic books, movies, animation, and theater.His work, including comic book pages for Marvel comics, was published all over the world, and illustrations were exhibited in international Galeries. Enis has strong drawing skills and many years of experience in visual narrative (storyboard, visual development) for movies and animation. Currently, Enis is working as a lead cinematic artist in the Mad Head Games (a Saber Interactive Studio) on Hellraiser project 

Igor Simić

Igor Simic graduated from Columbia University in New York with a double-major in Film Studies and Philosophy. His short films screened at film festivals, received awards, including the 1st Prize at Loop Barcelona, and were exhibited at art institutions, such as Kunsthalle Mainz, Ulm Museum, Palazzo Strozzi in Florence, The Art Institute of Chicago, etc. Simic is represented by Gallery Anita Beckers in Frankfurt. As the creative director and CEO, Simic co-founded the gaming company Demagog Studio, which created Golf Club: Wasteland (on storefronts Golf Club: Nostalgia) that was featured by Apple in 2018 and shown at Manifesta 14. The studio created two more games in the same world: The Cub, which premiered at the Tribeca Film Festival 2022 and Highwater for Netflix in 2023. Simic is a tutor and moderator at Berlinale Talents and Sarajevo Talents.

Previous
Previous

CineLink Books

Next
Next

Meet the CineLink CoProduction Market Projects